The Strings of Destiny
A downloadable game
Summary:
In a world where human emotions not only shape relationships but also form a tangible force, the balance of the universe depends on that emotional harmony. Sadly an uknown event happend and all emotions dissapears leaving only nothing. Elizabeth, the protagonist, is a wandering musician carrying his trusted instrument, the Lyre of Echoes, a mystical artifact capable of influencing the world’s emotion.
Aleshani's letter: Dear Santa,
My interests and hobbies outside of games are... Cinema (old movies and especially musicals from the 50s/60s, I also like movies like Harry Potter, Lord of the Rings, or comedies for example), piano, writing stories. My favorite movie is Labyrinth (the one with David Bowie from the 80s). I also love writing. I'm currently trying to write a novel.
My favourite video games and genres are... Undertale, baldur's gate 3, pokémon, zelda. I like narrative games and RPGs. When I create games, I like to integrate narrative.
Platform limitations and accessibility concerns for me are... I don't have one, I have a PC and also a PS5 and PS4 controller.
Additional details about me are... Hello Santa! My name is Orane. I'm 26 and I'm from France. I own a dog named Chelsea! I've always loved dogs. I have a degree in Game Design and currently work as a project manager and game designer in an escape game, but I'd like to get back into video games. If you want, you can check my itch.io to test my games: https://aleshani.itch.io/
My response:
I tried to replicate the old cinema by doing everything monocromatic, and added the musical part because of the musicals (even tho i didnt have time to add my own SFX and credit to the assets will be below) add a little witch because of your liking to the magic (I like it too). I wanted to add a laberyntic scenario but i didnt acomplished a lot of that. My vision was to create a zelda-ish dungeon with platformer replacing keys with songs (Actually the songs are mainly reference to Zelda Ocarina of Time/Majora's Mask reference).
Due to my lack of experience with cinematics i did tried to make a narrative intro but for my limitations i only used text. Another limitation because of the time is that the game is only playable in controller, maybe later i will add support to keyboard. I also had the first idea of chelsea being in the gameplay, retrieving things or activating buttons
GameDev:
Well this was a fun mini project created for the Secret Santa Jam 2024 for the member Aleshani, I tried to get a lot of ideas but with the time it wasn't easy, so i make a little prototype of how many ideas i get to fit in those days. This was my first game created so i had to watch a lot of videos and read a lot of post and bug fixing (Im seeing you purple texture). I dont really know if im gonna continue it or keep working on a bigger vision (That depends if the people liked the vision), i only know i get a lot of knowledge and a lot to learn.
Btw i made a full code to combinate all the colors i need with a logic behind but i didnt finish all so i only used 1 time in the game (its not premade like if ( color yellow == color green ) color blue = true or something like that) Heres is the full combination matrix (Sorry its in spanish i get that table from my plan exel):
Neutro = Neutral
Felicidad = Happiness
Envidia = Envy
Tristeza = Sadness
Odio = Hate
Neutro | Felicidad | Envidia | Tristeza | Odio | |
Neutro | Neutro | Felicidad | Envidia | Tristeza | Odio |
Felicidad | Felicidad | Felicidad | Tristeza | Tristeza | Felicidad |
Envidia | Envidia | Tristeza | Envidia | Odio | Odio |
Tristeza | Tristeza | Tristeza | Odio | Tristeza | Odio |
Odio | Odio | Felicidad | Odio | Odio | Odio |
Neutro | ||
No altera ninguna emoción. | ||
Neutro | Neutro no altera ninguna emoción | Neutro |
Felicidad | Neutro no altera ninguna emoción | Felicidad |
Envidia | Neutro no altera ninguna emoción | Envidia |
Tristeza | Neutro no altera ninguna emoción | Tristeza |
Odio | Neutro no altera ninguna emoción | Odio |
Felicidad | ||
Potencia emociones positivas, pero puede volverse negativa en exceso. | ||
Neutro | Neutro no altera ninguna emoción | Felicidad |
Felicidad | Felicidad al doble no se alterara asimisma | Felicidad |
Envidia | La felicidad se ve contaminada por la envidia | Tristeza |
Tristeza | La felicidad se desvanece al estar triste | Tristeza |
Odio | La felicidad desvanece al odio | Felicidad |
Envidia | ||
Generalmente intensifica emociones negativas. | ||
Neutro | Neutro no altera ninguna emoción | Envidia |
Felicidad | La felicidad se ve contaminada por la envidia | Tristeza |
Envidia | Envidia al doble no se alterara asimisma | Envidia |
Tristeza | La tristeza se intensifica llevando al odio | Odio |
Odio | El odio se lleva de la mano con la envidia comiendosela por completo | Odio |
Tristeza | ||
absorbe o intensifica las emociones negativas. | ||
Neutro | Neutro no altera ninguna emoción | Tristeza |
Felicidad | La felicidad se desvanece al estar triste | Tristeza |
Envidia | La tristeza se intensifica llevando al odio | Odio |
Tristeza | Tristeza al doble no se alterara asimisma | Tristeza |
Odio | la Tristeza alimenta el Odio | Odio |
Odio | ||
Siempre prevalece en combinaciones con emociones negativas, pero puede ser neutralizado por la Felicidad. | ||
Neutro | Neutro no altera ninguna emoción | Odio |
Felicidad | La felicidad se desvanece al estar triste | Felicidad |
Envidia | La tristeza se intensifica llevando al odio | Odio |
Tristeza | Tristeza al doble no se alterara asimisma | Odio |
Odio | la Tristeza alimenta el Odio | Odio |
Credits from SFX:
Helton Yan's Tranquility
footsteps_sound_pack
Fantasy UI SFX
Published | 8 hours ago |
Status | Prototype |
Author | Emiliox18699 |
Genre | Puzzle, Platformer |
Tags | secretsanta, Unity |
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